Dev Day's
Unit 1
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That was the day when we were working in 'ZBrush Core Mini' to learn and practice our understanding of 3D reality and how to sculpt things in that program.
Dev Day (ZBrush 3D modelling
workshop) part 1
October 27, 2020
In this day, I played a little bit with tools available in that program and created a few sculptures.
I like sculpting in real life, so for me, it was similar as if I would try to do something from plasticine or polymer clay.
That was a quite interesting and fun experience. I enjoyed this lesson with Dav. Even some of those face sculptures look strange and hilarious.
I was trying to learn ZBrush before, but this Core Mini was much more friendly oriented to new users.
I think I managed to get through that lesson quite well. But of course, their many things that might be improved in future. As more I would be practising with that 3D modelling skill as better, it would become sooner or later if I follow Dev recommendations.
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Dev Day (ZBrush 3D modelling
workshop part 2)
november 3, 2020
On this workshop, we started from worm up by making just a random had. Last time I don't have a chance to make a proper human real proportion head, so I tried making it in this time.
However, straight after that Dev told us to add stick hand and legs. That was quite fun. And now I got this guy who looks like hant some hugs.