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Unit 3

Olly's Day's

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The story. introduction
                   
storyboarding.

January 4 and 7, 2021

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At the first lesson after the Christmas holidays, we started a new "Unit 3: Development of Creative Practice".
And the first thing which we started to study was storyboarding. 


And at the lesson, Luke gave me a nice idea with an egg. 

 

logline

 

One day a guy decided to make himself fried eggs for breakfast, but he did not check the egg date before cooking it.
 

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Usually, I do have problems with my fridge. My parents or I buy food, but I am too busy to eat it. So food gets out of date. And I always need carefully check it before I ate it.So I decided to create from that problem an educational story.

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(As an example which I find in my fridge just now :p
It's a pack of eggs, yeah...)

The narrative was quite simple: check food date before eating it. Because who knows what might happen if you try to eat something what out of date.

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After that, I came up with another idea which was less... extreme and spooky. Something calmer and with a good narrative in it.

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logline

 

The narrative in this story was quite simple and friendly.
"Do not be afraid to lose something, perhaps your loss will bring happiness to someone else."

A boy plays with a ball near the river. He loses it in the water, but the kids near him find that ball and start to play with it.
 

However, in the end, I chose the first story. Because it's more abstractive and even here was bits of horror, it's also quite fun. And also here more freedom for creating more interesting shot choices.

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Visual Literacy

January 11, 2021

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Most of the things we talk through in this section I learned at Media Studies in my A-Level. However, that was quite helpful for my memory to get through that again.

As I chose the first story, I reworked it a little bit, and added descriptions of the chosen shot also reworked some of the panels.

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Panel 2

Panel 5

Then in the lesson, I reworked a few panels more, try to concentrate on the "rule of thirds". and work a little bit on camera positions.

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Also, I add some colour to this storyboard to highlight the focus points in the scene and depth.

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squash And stretch

January 14, 2021

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This is one of the 12 principles of animation, which I knew from the video "12 Principles of Animation."

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Using the squash and stretch principle, I've created a simple exercise to practice it and show that I clearly understand how this principle works.

"This is the principle that animated objects will get longer or flatter to emphasize their speed, momentum, weight, and mass...
The amount that an object squashes and stretches says something about its mass.... The more squash and stretch, the softer the object. The less squash and stretch, the stiffer the object...
Squash and stretch applies to characters, too... It's very important to keep the volume of the object consistent."

And after that exercise as an assignment for the next lesson I've used that principle on a different object. So I animate jumping pony, the action is quite similar to a bouncing ball; however, the figure here is different, even if it's based on circles

*5

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Cinema Language:                       Aspect Ratio & Shot Choice

January 18, 2021

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I've already studied it at Media Studies, so again, I was familiar with that topic; however, I do not remember that we talk through Aspect Ratio on these lessons. So that was quite new for me and interesting.

Lenin in October (1937)

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Getting the right aspect ratio for any storyboard is really important, and as different aspect ratios convey different feelings and moods. 

For example, 4:3 aspect ratio. This is a common format for television productions of 1910-1980s.

As another example, 1.66:1, this is the European widescreen standard. Walt Disney feature animations were shot using 1.66:1 from the 1980s to 2000.

The Emperor's New Groove (2000)

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According to the new material that we have gone through, I tried to explain every type of shot that I chose in the storyboard. But I still think that I did that incorrectly and chose wrong namings of the shots.
I've also messed up with an understanding of the assignment, so I did a different aspect ratio on every single panel.

I know that I, not the cleverest one in group sorry:/

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I missed half of the lesson. However, I managed to look through the presentation. And most of the aspects of creating an interesting story was already told earlier by Olly, or I learned them before getting to uni. 
But this task where we need to choice 6 random words and connect them though the story.

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storyboarding And Narrative

January 19, 2021

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I did really enjoy that task! That was quite fun, even if I at the start was quite slow and did not have any ideas what to do and how I could connect all these words in one story...

But thanks to guys in my group! They kindly try to help me and get my imagination to work properly! Thank you guys~~ ^-^

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January 21, 2021

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Slow in and Slow out

"This principle refers to the way pretty much all movement starts slowly, build speed and finishes slowly. This is one of the most important principles to achieving lifelike motion without slow in and slow out, things feel mechanical.
That's because robots are one of the only things that actually move their parts at a constant speed."

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As it was before, I was familiar with that principle. So I decided do not jut do somthing that was shown, I tried in my animation change the way how slow in and slow out would work. I made slow in in the middle and add slow out at the start and end. I thought that this would be interesting to thy to use that principle differently.

*5

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January 25, 2021

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The 180° Rule

That was another new rule for me, which, actually, I was following without knowing it at all! Just because a saw a lot of media content like cartoon series, films, etc., and try to repeat some of the camera shots that I saw and understated why it was done specifically in this way.
The idea of this rule is that there is an imaginary line cutting through a scene and that the camera must remain on either side of the line. Crossing over the line will confuse the audience.

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Then we need to draw in one-shot one of the optional situations. I choice "A young child that is sad because it has lost its balloon".

That was quite simple, and I create an exaggerated shot for a more dramatic scene. To actually show how tragedic this moment for that child is.

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And then we need to tell the story in 4 shots and broke the 180-degree rule. I got a few minutes ago on the lesson with my neighbour. This... "not nice women" just came out and shout on me and ruin my mood...

SO I JUST DRAW A STORY WHERE I TAKE A CLOSET AND TRIES TO GOD DAMN GET MY REVENGE ON HER!
That was quite fun and relaxing to be fair)))

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January 28, 2021

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Straight Ahead Animation

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This lesson was quite interesting. Shore, I knew about straight ahead animation, but I never tried it. So that was something new for me. I chose animate fire as one of the types of animation where better use this type of animation.

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*5

"Straight ahead animation on the other hand is good for animation that is unpredictable. Some examples of this include fire, water particles, clouds of dust, explosions. The reason why straight ahead works well is that there are laws of physics that work at a constant rate..."
 

"Let's say that a character has floppy ears. You could draw the figure with his ears for each pose and just draw the in-betweens accordingly."

That was an interesting experience, to be fair. But I still fil that for me; pose to pose animation is better. Maybe I just need more practice in it, so later I would feel much more comfortable with it.

After that, I tried to choose something unusual for that style of making animation. And based on the words "...there are laws of physics that work at a constant rate." I thought that flags suppose to move randomly. That's why I tried to animate the flag. And I'm even adding to it a sound, so it would be easier to animate it.

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February 1, 2021

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COMICS & FINISHING STORYBOARD

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When we have done 12 panels of storyboard, we need to make it 18 or 24 panels. I chose made 18 because there is no mush what I might add to this story. I could make it bigger and finish it with an "it was just a dream" scene with waking up character. But I think this wouldn't be as interesting and funny as if I would finish it on a comedian note when a zombi-chicken attack that character.

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February 22, 2021

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Making Foley’s sound

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A folly is a sound effect for films, animation, and videos reproduced bu people to add more life to moving pictures on the screen.
I did try to record it before for my portfolio. However, that was quite interesting to find out that sometimes created in an absolutely unexpected way. For example, walking horse sound was recorded by hitting in rhythm two coconut shells!

I have done a lot of recording, mostly, by my self, without any tools. I thought that this would be an interesting experiment to reproduce sounds by my self. Also, its good practice for voice acting too!

the horror
splash
yawn
Even more screems and I f****d up my throat
blink sounds
extra screems
MORE EXTRA VARIATIONS OF SOUNDS!!!
Ok, that's fun XD

And I finally put everything together! 
Also, I add some more drawing to my animatic, so sometimes there are some bits of animations, like blinking or crawling zombi-chicken, etc.

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In the end, I used Adobe After Effect for composing the storyboard and add some animation. After that, I add sound in Adobe Premiere Pro and convert animatic into a smaller dimension because, in Adobe Media Encoder, it converts in huge file sizes. AND TA-DA! IT'S DONE!

Some strange noises
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